Growing Deeper

Jesus – the multiplier!

Getting started

Help your family to be active this week with three fun sessions:

  • Involve everyone – anyone can lead!
  • Adapt for your family
  • Encourage each other
  • Challenge yourselves
  • Don’t exercise if it causes pain

Share family.fit with others:

  • Post a photo or video on social media and tag with #familyfit or @familyfitnessfaithfun
  • Do family.fit with another family
Warm up 512

Day 1: Warm-up

Jump the rope

One person swings a rope from side to side close to the ground. Players have to jump over the rope each time it passes without touching it. Anyone who touches the rope swaps places with the person who is swinging it.

Rest and talk together.

How good are you at listening? (Score yourself out of 10.)

Move 512

Day 1: Move

Slow speed skaters

speed skater process 600

Practice speed skaters to develop leg and core strength. Bend and touch the knee with the opposite hand. Each touch is one repetition. Start slow then increase speed and make the movements fluid.

Do six. Rest and then do 12. Rest again and do 18.

Challenge 512

Day 1: Challenge

Zigzag hopping relay

Set a course 10-15 meters long. Take turns to hop on one foot to the end. Zigzag to make it more challenging if you can.

Split into two teams to compete as a relay.

Explore 512

Day 1: Explore

Jesus calls us to listen

Read Mark 4:3-8 from the Bible.

Jesus attracted a large crowd as He taught beside Lake Galilee. Not all of these people were His followers – many were undecided. So Jesus used stories (parables) to engage them. He gave a clear explanation to His closest followers afterwards. This is one of Jesus’ best-known stories.

Discuss:

Jesus said “Listen!”.

  • How well did you listen to the story?

Choose someone to read the story again but this time leave out key words. For fun, substitute ‘bubble gum’ for each missing word. Others can take turns to say the key words left out.

Play 512

Day 1: Play

Samurai, Ninja and Sumo

Make up a simple action for the three different characters – Samurai, Ninja and Sumo. Stand facing each other and choose a leader.

Everyone, including the leader, secretly chooses a character to act out. At the count of 3, everyone does the action for their chosen character. Anyone with the same character as the leader gets a point. The first person to five points wins.

Swap leaders and play again.

Warm up 512

Day 2: Warm-up

Rabbit in the hole

Spread hoops or sheets of paper around the floor. These are the rabbit holes. Everyone starts in a different one.

The leader says “Rabbit in the hole”, and everyone hops on one leg to another hole. Change legs each time you move to a new hole. If you step out of the hole you become the next leader.

Rest and talk together.

What have you grown that has produced a lot of ‘fruit’?

Move 512

Day 2: Move

Toe touch speed skaters

speed skater process 600

Practice speed skaters. Each time your foot comes forward, try to reach and touch it with the opposite hand. Start slowly and then increase speed and fluency.

Do 10 of them. Rest and then do 20. Rest again and do 30.

Challenge 512

Day 2: Challenge

10, 20, 30 challenge

Week 5 movements 900

Work with a partner. While one person holds superman, the other does 10 speed skaters. Swap places and repeat. Next do 20 speed skaters while the other person holds superman. Swap. Continue with 30, 40 and 50 repetitions if you can.

Explore 512

Day 2: Explore

Jesus wants us to understand

Read Mark 4:3-8 and 4:13-20.

In verse 13 Jesus said to His followers, “Don’t you understand this parable?” He then went on to explain it.

  • What is the meaning of each type of soil?

Share your own stories of when you first heard the message about Jesus and how you responded.

Make a family list of some distractions that make it hard to be a follower of Jesus.

Play 512

Day 2: Play

Guard the treasure

One person, the ‘guard’, sits on a chair facing a wall with a set of keys under the chair. Everyone else starts at the other end of the room and silently creeps up to the chair to try to grab the keys and run back to the start. The guard can turn at any time and catch people moving. Anyone caught has to start again. The guard chases and tags anyone who snatches the keys. The tagged player becomes the guard for the next game.

Warm up 512

Day 3: Warm-up

Warm-up to music

Put on some up-tempo music and do the following:

  • 20 jumping jacks
  • 5 ski jumps (jump from side to side)
  • 10 push-ups agains a wall or fence
  • 5 big jumps

Repeat.

Rest and talk together.

What have you made or done in the last week?

Move 512

Day 3: Move

Obstacle speed skaters

Do speed skaters with an object such as a rope or book on the ground that you have to step over. Make the speed skaters smooth and then increase speed.

Do 20. Rest and then do 20 again. Do three rounds.

Challenge 512

Day 3: Challenge

Family speed skater challenge

Stand in a big circle facing each other. Do 300 speed skaters as a family. One person starts and then taps out to the next person when ready for a break. After 100, run as a family to a marker and back. Run to the pace of the slowest runner. Continue with the next 100 speed skaters until you have completed 300 as a family.

Explore 512

Day 3: Explore

How to grow our impact

Read Mark 4:3-8.

This story shows how people who listen and respond to God can be effective.

  • What is the result of the seed that fell on ‘good’ soil?

Do some mathematics. Can you find examples of multiplication in your garden or park?

  • If each member of your family told two people about Jesus and each of them told two people, how many people would your family influence for God’s Kingdom?
Play 512

Day 3: Play

Balance and walk

Take turns to balance a book on your head and walk to the other side of the room and back without dropping or touching it. Try it backwards. Then try a book with a plastic cup on top. Can you add water to the cup? Have fun!

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The family.fit team